Review: ‘Singularity’ tears up space, time

Jul 01

As the MC of “Cabaret” once said, “You know the funny thing about Herman? There’s nothing funny about Herman.” That basically sums up my feelings for SINGULARITY, a first-person shooter from veteran action developer Raven Software. The great thing about the game, released on HD consoles and the PC this week, is that there’s nothing...

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The first hour: "S.T.A.L.K.E.R.: Call of Pripyat"

Feb 17

S.T.A.L.K.E.R.: CALL OF PRIPYAT, the most recent entry in the Stalker franchise was released last Friday, but only on Amazon. The earliest delivery date would have been Wednesday, but the end-times snow storm made that date less likely. So in my despondency, I put off the purchase. I’m glad I did. Call of Pripyat came out on Steam a week after the official...

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No dragons yet, but I'm full of hope

Nov 13

In the past two weeks I’ve been playing a lot of Dragon Age and a bit of Borderlands. But mostly Dragon Age. Cause it’s pretty great, and I hear there be dragons. BORDERLANDS Ben and I did the first co-op lap around Borderlands. For a while he had a pair of game-unbalancing revolvers, and I’d have one kill for every three or four of his. But things...

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It feels like 1996 again

Oct 30

This week felt a lot like 1996. There’s been lots of colored loot, lots of mouse clicking and lots of time spent pouring over skill trees. BORDERLANDS My mild fury at having to wait a week for a copy of Borderlands where you can actually aim was tempered a bit by knowing that everybody toiling on the console versions got bug-ridden copies of the game. Sure, my...

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Trigger-happy review: "Halo 3: ODST"

Oct 12

Yes, console games are too expensive. Though we might have grown slightly more immune to retail sticker shock since this generation of machines emerged a few years ago, $60 remains one outrageous sum, especially compared to what we’re asked to pay for graphically superior, more flexible PC ports of those games. But when we’re judging the relative merits...

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