Exploring Mountains of Abandonware: Four Freebies and One For Purchase

Mar 31

I’ve got loads of respect for true-blue PC gamers. Heck, two of my favorite people in the world (Gameosaurus Rex and Gamegnathus) still have high-end PCs and continue to partake in great PC gaming experiences. Once upon a time, I had a machine that was on par with the consumer high-end. It was from 1994 to 1997. Ever since then, I’ve been below the curve...

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The Newest Oldies Round-Up: February '10

Mar 04

(This time with no images, because I think my clever writing trumps screen shots.) February had one classic-ish game on XBLA, three good ones on VC, and a ridiculous load of PSOne Classics (only one of which is worth talking about). Starting with the XBLA release, DARWINIA+ (released Feb. 11) is a repackaging of two games: DARWINIA and MULTIWINIA. We mentioned it on...

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The Newest Oldies Round-Up: January '10

Jan 28

This monthly article used to be the “Virtual Console Round-Up.” But you and I both know that old games are being directly ported to all kinds of current-gen platforms. The Wii doesn’t exclusively hold all the good stuff. PSN, XBL, even iPhone / iPod touch has “new” releases of old stuff, including HD remakes of classic games. The point...

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30-Second Review: Half-Minute Hero

Dec 12

HALF-MINUTE HERO is a PSP game from Marvelous Entertainment that boils jRPG tropes down into easily digestible chunks. Looting and level grinding are still here, they just take seconds instead of hours. It’s based on the freeware game 30 Second Hero, and playing that gives you a good idea of what to expect from the game’s title mode. When it sticks to...

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Jumpman Review: "New Super Mario Bros. Wii"

Nov 20

I missed Mario. Sure, there’s been a great Mario game on each of Nintendo’s last three consoles, but it’s just not the same when he’s in three dimensions. Mario is the one character that I don’t want to see punching bad guys in the face. NEW SUPER MARIO BROS. WII gives me the chance to stomp on goombas again. Not much has changed....

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It feels like 1996 again

Oct 30

This week felt a lot like 1996. There’s been lots of colored loot, lots of mouse clicking and lots of time spent pouring over skill trees. BORDERLANDS My mild fury at having to wait a week for a copy of Borderlands where you can actually aim was tempered a bit by knowing that everybody toiling on the console versions got bug-ridden copies of the game. Sure, my...

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