Jennifer Hepler’s Not-At-All-Controversial Idea

Feb 23

Jennifer Hepler’s Not-At-All-Controversial Idea

If you like games and you get on the Internet, you’ve probably witnessed the recent shit storm surrounding BioWare employee Jennifer Hepler. Quick recap: in an interview from 2006 (talk about digging up the past), Ms. Hepler suggests that since many games allow you to skip story cut scenes, they should also allow people who really dig the story (and only the...

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On philistines and having a say in the games they play

Jan 26

On philistines and having a say in the games they play

My roommate lives in a dull, colorless universe, and I’m making it my problem. No, let’s not talk about my roommate. But really, let’s. He’s as devout a videogame enthusiast as I am — hour for hour, he probably plays more than I do — and he’s been my best friend for 15 years. I saved his life once (short story: narrowly averted aquatic disaster), which...

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MAGFest BRAGFest (with pics!)

Jan 18

MAGFest BRAGFest (with pics!)

It’s been over a week since MAGFest X ended. I am still recovering. It’s taken me until now just to go over it all in my head. Now that I’ve done that, I’m going to use this space to do the thing I’m probably not supposed to do after a convention: brag about people I’ve met. And, to take it a step further, let’s start by...

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On getting your life together

Jan 16

On getting your life together

(I’m writing these words as the regrets strike me; please pardon whatever form they take.) I work Tuesdays through Saturdays, but most of employed America works Mondays through Fridays. Consequently, no one gives a shit about Mondays, and neither do I, save for the fact that people’s expectations of me are even lower than they are later in the week. Today, a...

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On learning from secondary sources

Dec 31

On learning from secondary sources

Or, the power of homage. Back in the day, before everyone decided that intellectual property was a real thing, and writers/composers/artists liberally referenced one another as a method of giving credit and expounding, things were awesome. Now things are a little less awesome. Wait, no, that’s a stupid way to start this article. Let me try again. (Original...

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Move along, folks; nothing to see in 2011, Kotaku writer says

Dec 29

Move along, folks; nothing to see in 2011, Kotaku writer says

When I was a junior in college, one of my journalism professors organized an entire lesson plan around the Pulitzer Board’s decision in 2004 to award no prize for feature writing. The submissions that year were so derivative and so dull, she said, that the Pulitzer people, rather than honor the best of a mediocre crop of stories, chose to make a statement about the...

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