Jurassic Hour #21: All Alone In Aquaria

Nov 05

Jurassic Hour #21: All Alone In Aquaria

This is our best episode ever. Hands-down. If you’re not listening, you’re a dummy. We note this in the show’s opener, but here are two reasons why the show has “leveled up.” First, The Jurassic Hour is now officially a member of the 8-Bit Extravaganza (or simply 8bitx) Radio Network. RadioFreeGamer, OverClocked After Dark, and the...

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Jurassic Hour #20: Wedding Success, RAGE and Jay Tholen Interview

Oct 17

Jurassic Hour #20: Wedding Success, RAGE and Jay Tholen Interview

Two episodes in just over a week? And we’re not on meth? It’s amazing, I know. (Yes, Breaking Bad is taking over our collective consciousness. Hence the meth reference.) Jurassic Hour #20 is one of our shortest episodes yet, and we’re darn proud of that fact. We open with a discussion about my (Pat’s) son and his recent fascination with...

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Jurassic Hour #19: Isaac’s Creator and P-Body’s Mom

Oct 09

Jurassic Hour #19: Isaac’s Creator and P-Body’s Mom

Hey everybody. Looks like the biweekly podcast became a bimonthly podcast. We’ll fix that, one way or another. We have a very special episode today, featuring a very special guest for a very long interview. We’ve got one hour of banter, and one hour of honest-to-goodness brain-swelling learnfest. Time to teach yourself how to rock the roguelikes. On...

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Interview: NIS America Talks Prinny 2

Jan 08

Interview: NIS America Talks Prinny 2

One of my first articles for Gameosaurus was a review of PRINNY: CAN I REALLY BY THE HERO? This platformer from Nippon Ichi (and their sister localization branch NIS America) was a total surprise, considering the developer has generally preferred RPGs over 2D action titles. Next week, North Americans will have a chance to get their hands on the sequel, entitled...

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Jurassic Hour #5: Pornography!

Jun 03

You know what’s sad? When you start to stay away from your own website for fear that you might get a peek at it. Specifically, how nothing. Is. Happening. There. Here’s the skinny: the podcast as you two dozen people knew it got blowed up because we lost two people to perfectly defensible grown-up situations. For those keeping score at home, that’s...

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Interview: Telltale Games' Dave Grossman

Sep 10

Perhaps the best way to begin an anxiously anticipated interview is not to babble at your source about just how anxious you are and how much you can’t wait to get home. But that’s precisely what I did to Dave Grossman, who worked closely on THE SECRET OF MONKEY ISLAND at LucasArts way back when and is now design director at Telltale Games. The company is...

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