Gameosaurus Contributing nothing to the debate since 2009!

8Jul/10Off

Drama! Big Egos! Guild Rejection and Other MMO Woes

Before I get to the meat of this truly selfish, rant-tastic post, let me start by reminding readers that the upcoming MMORPG FINAL FANTASY XIV is coming upon us very, very soon. The open beta is about to be rolled out. And its retail release date has been set for September 2010. However, despite the optimistic outlook from the Square Enix team during E3 2009, there will not be a simultaneous PC/PS3 release. The PC version hits in September 2010, but the PS3 version will not come any earlier than Spring 2011. Awesome. Since my PC is barely able to handle five-year-old games, I'll have to wait for the PS3 version. That gives me more time to play FINAL FANTASY XI, which is the only MMORPG into which I've put more than 10 hours.

Recently, I declared in an editorial on RPGFan that I am, among other things, a hypocrite. I used to really lay into people who found themselves "stuck" to their avatars. You know... the type who are still playing the original EVERQUEST after all these years. Well with FFXI's new content update, I'm back in, and I'm back in strong. I've at least mentioned it on every one of the last 4 or 5 episodes of The Jurassic Hour. Short summary of the June 2010 content update:

  • Level cap increase (for the first time in 6 years) from 75 to 80, with plans to eventually increase to 99.
  • Some new crazy, combat-based add-on scenario called VISION OF ABYSSEA (with two more "Abyssea" titles to follow in coming months).
  • Finally reaching the end of a three-year plot arc for the fourth proper expansion, WINGS OF THE GODDESS.
  • New spells, abilities, equipment, etc for all jobs.
  • New endgame event tied to WotG called "Walk of Echoes."

That sucked me right back into the game after going a good six months of only logging in, at most, once a month for a few hours. In the last two weeks I've played more than I have in the last, say, nine months or so. There's been a lot to do and I'm enjoying it.

Even more fortuitous is that I managed to ruin the lives of bring back my older brother and his wife to play the game as well. They too were intrigued by the content update. They used to have separate characters, but they've decided to kill off my brother's character (who never reached the old 75 level cap) and share the account of the character named Lauralanthalasa, a female Elvaan Paladin. Said character has plenty of stuff to accomplish, but with the latest update, it will be easier than ever.

For example, the second expansion, CHAINS OF PROMATHIA, was designed to be played with leveling in mind. It's broken into eight chapters, and each chapter had players traversing different zones, and fighting different bosses, with a "level cap" for that area. Chapter 1 was 30-cap, chapters 2 and 3 were 40-cap, etc. Well, they lifted those caps with this update, but kept all the enemies at the same level. Areas that used to require a party of 6 or more to safely travel through can now be soloed without batting an eye. Very exciting for my brother and sister-in-law.

All of this has put me back into a state of frantic activity. Indeed, I am "active." Of course, that means my guild took notice. Now, in FFXI, we have proprietary terms for everything, so this ain't a guild. It's a Linkshell. The specific Linkshell in question is Bringer of the Dawn, which resides on the Leviathan server. I've I'd been with them for over 3 years. During certain periods of my life, I was very active in the game, which meant I was very active with the LS. We had mandatory events on Wednesday and Sunday evenings, and other optional events nearly every other evening. I attended most of this stuff. That allowed me to rack up attendance points, which then allowed me to lot on high-end gear and stuff. But, awesome as that was, what's more important is that the majority of my friends were on there. They'd help me. I'd help them. As a White Mage, it's in my nature to help and I do like to help as much as I can. However, I did prioritize certain things for myself, particularly as a writer for RPGFan, I wanted to make sure I was always up-to-date on story content.

Before we go any further, let's introduce the cast of characters for my story, which is sure to rival my last whiny rejection post.

Hiya! This is me, Tonelico. As you can see, I'm a male Tarutaru, and my graphics card leaves a lot to be desired. I only have one endgame job: White Mage. I like to stand back and keep people alive while they bravely charge into battle. It's my thing. I'm also (slowly) working on making Summoner an endgame job as well thanks to this cheap exp-grinding strategy.

I've been playing, with differing levels of regularity, since 2006. My primary goals are to complete all story-centric missions, and I'm pretty well up to speed with that goal. More MMORPGs need this kind of linearity. But I digress. Next up!

That's Lauralanthalasa (a name taken from the Dragonlance books). Only endgame job is Paladin (tank job). This avatar is controlled at times by my older brother, and at times by my older brother's wife. Of all the people in today's story, they are the most "casual" players, with well under 100 days logged. The fact that they have an endgame character with their schedules is a miracle. They're working on completing the story stuff that I've already done and keeping up with the new level cap stuff. Lauralanthalasa is the only person in our story who is not, and was never, a part of BotD.

The central character of today's story (other than me) is Antonioklaus. Above, he is pictured as a Summoner. Antonioklaus has all mage jobs leveled (WHM RDM BLM SMN) as well as Bard, Ninja, Paladin, and probably others I don't know about. I haven't asked him in awhile, but I'm sure he has well over 500 days logged into FFXI. Of note, while he is not the founder of the "Bringer of the Dawn" Linkshell, he is its self-proclaimed dictator for the past few years. Also noteworthy: he has the relic Bard instrument "Gjallarhorn" which is insanely powerful, yet he tends not to want to play Bard even after having invested thousands of hours into getting that one item. He also has a wife and kids and is known to play for 8 to 12 hour blocks of time. He has more than once whined on the LS about wanting to divorce his wife because she mismanages money. I'll allow you to express your judgments as you see fit.

Draylo is one of my favorite people in FFXI. He is often willing to help with activities, even if there's no immediate gain to him, because he enjoys the experience and/or can call in the favor at a later point in time. Draylo is an extremely active member of BotD, as well as its sister Dynamis/Einherjar event LS, "Beacon." He's got a lot of jobs leveled (I believe he's pictured as a Blue Mage above). Unfortunately, his role in the coming story isn't the one I hoped it'd be. But I still respect the guy because he's an open communicator and is always understanding of others.

You know in that one episode of South Park where the Canadian character Scott is introduced: "that's Scott, he's a dick!" Like, every character in the show knows that by the end of the episode. Well... "that's Shelbelle, she's a bitch!"

Antonioklaus has some strange bedfellows: people that follow him, worship him, and know how to act like an even bigger prick than him. Shelbelle is #1 on that list. She has most of the same jobs leveled as Anto (most mage jobs). From the first time I entered an event with Shel, I knew she'd be trouble. It was about two years ago, when she started making snide remarks about me, claiming I was an "inferior WHM," telling me how to play my job, etc.

(Aside: y'know when people are like "don't tell me how to do my job!!!"? It's a lot funnier when your "job" is a class in a videogame.)

Shelbelle has a planet-sized chip on her shoulder. She hides it sometimes, but I've yet to see such a catty player as her in my life. Fitting that she plays as a Mithra. Seriously, she talks down to everyone and never gives anyone the benefit of the doubt. Everything is everyone's fault but hers. She's just totally unlikeable. Of course, she also plays the game 24/7 so people try to get along with her so they can be in her good graces, much the same way she has cozied up to Antonioklaus. If Anto is away for a day, or a weekend, Shelbelle is probably the one who gets to call the shots these days.

Hellick is a cool dude. He plays a lot of "front line" melee jobs: Blue Mage, Samurai, etc. Last I checked, he's still a member of BotD, though that may change. He plays a particularly important role in the epilogue of the story.

So that's our cast of characters. Let's get down to business.

-------------

In late June 2010 (between the 20th and 22nd), the aforementioned major content update was pushed through all FINAL FANTASY XI servers. Feeling the immediate need to get my WHM from 75 to 80, I decided that's what I'd devote my time to so it would 1) be easier to complete story-based missions and 2) make me a more worthwhile WHM for my LS.

Before this point, I had been inactive. Really inactive. I said as much in the post's intro. So me showing up again, having my BotD Linkpearl equipped (allowing me to chat within the LS), must've raised some eyebrows. "Who is this old fart?" some must have thought. But I was back, and I was going to get my WHM un-gimped, come hell or high water.

Granted, I also work a 40 hour job, write for RPGFan (and other sites, like this one, which is where I can let my hair down!), and I got a wife and kids who I intend to neglect far less than Anto must to his family. So when I found time, that's when I'd level.

On Sunday, June 27, 2010, at about 7pm, I was in the middle of an excellent experience points grind party for my WHM. It was going really well, and I wanted to keep it going so I could get to 80 faster. I get a tell (private, one-on-one message) from LS mate, Draylo. "Hey, we're doing B2 (Bahamut 2) run, you coming?" I take this as a suggestion. Like, "the LS is doing this, should be fun, wanna come up?" I've done the Bahamut 2 fight a number of times. It's basically like the first Bahamut fight, but harder, and with good drops. I said "no, I'll pass, got good exp going here."

I then get a tell from Shelbelle that just says "you coming?" Instead of replying to her, I asked Dray why someone else was bugging me? He said "it's a Sunday event. It's a mandatory event."

Now, granted, I hadn't been privy to months' worth of discussion (and we'll get to that), but the last I had heard, the rule was that LS members attended the Sunday and Wednesday night events. If they didn't attend an event but were logged on the game, they would get like, minus 25 points. "Points" are tracked on the LS's website, and they're awarded for attendance at mandatory and non-mandatory events. This is a common thing for all MMO guilds to do. I figure I could take the hit on the points, and I remembered long ago talking to Anto about being deemed an "inactive" member of BotD, which meant: I could talk to people in the LS, go to events when I felt like it, not really lot on any cool gear but still have fun with the group, and stay in.

Either I was on crack, or Anto's memory is short-lived and he's since made up new rules.

Anyway, I told Draylo via tells that I had had said conversation with Anto and it shouldn't be a problem. Draylo seemed concerned for me (at the time I didn't understand why, now I do...). I continued to exp while they killed Bahamut and got sweet gear. They did just fine without having the extra WHM around that day.

The next night, Monday night, I logged on quickly to get in a little exp and "allied notes" using the "campaign battle" system set up with the fourth expansion, WINGS OF THE GODDESS. I was on the Linkshell, and when a campaign battle started in Xarcabard [S], I thought it would be worth letting the LS know. I mean, it usually amounts to big points on all fronts; people want to know about it. People usually want to hop in for 30 minutes and get sweet grind-age out of it.

So I say in LS chat: "to anyone who's interested, there's a campaign battle in Xarcabard [S]!"

To which I see a lone reply from Antonioklaus: "to anyone, whether they're interested or not, Sunday night events are mandatory."

Wow. Passive aggressive much?

He could've sent me a tell at any point Sunday night. Or Monday night. He could've said "look, we're tightening rules around here, gonna need you to come to LS events." Instead he decided to be a prick about it. But whatever, it wasn't the first time and it wouldn't be the last.

I didn't play at all Tuesday. Then Wednesday came, and that was around the time the miracle occurred. My older brother and his wife resurrected their even more inactive account (theirs was cancelled, they hadn't paid a dime on it for a year). With the removal of the level caps on CoP, I was excited about rushing them through the CoP missions so they could witness what I consider one of the better plotlines of an FF title, period. So that evening we set off to Phomiuna Aqueducts to complete mission 2-3 (which, despite what you might think, still does require two people because of a simultaneous switch-pull near the end of the zone). Along the way, as I passed through Lufaise Meadows, I saw a ram-based NM I'd never seen before. Unsure of its level, but assuming it couldn't be too hard, Chris and I attacked it, only to die in a record 8 seconds. I thought this funny, so I decided to mention it in LS chat. "Anyone ever fought 'Flockbock' before? Just got creamed by it." Someone in LS (I actually do not remember who) said "The only NM I know is _____" (and they put in that blank the name of the NM the LS was currently fighting). What I didn't know was that the Wednesday "mandatory event," which I actually assumed was canceled (as Wednesdays often are ... as I write this article, Antonioklaus is off leveling instead of participating in an event), was a ZNM run. I didn't even know ZNM runs were part of the rotation! "Zeni Notorious Monsters" require doing a Pokemon Snap-style event to take pictures of enemies. Then you earn points. Then you use those points to pop the NMs and they take 6 or more people to kill. That's what I was missing out on. To be honest, I happily would've been there, if not for the enthusiastic return of my in-laws to the world of Vana'diel.

Anyway, after I made my gaffe in LS chat and another member made their damning statement, Antonioklaus said something along the lines of: "you don't get it, do you? This is mandatory."

I was silent for a little, and my daughter was crying. I walked away from the computer for about 2 minutes.

Upon my return, I saw in my LS chat history from Antonioklaus:

"Oh, now you're ignoring me, are you?"
"I guess it's time to do some weeding."

And then I saw a system message I'd never seen in my 4 years on the game. It said that my linkpearl had been broken by an administrator. I was no longer a member of Bringer of the Dawn.

It was the only LS I'd ever been a part of. There were full years where I was active, attending every event, mandatory or no, just because I had the time. I don't have the time anymore. Whatever. I was pissed, because I don't like rejection, and I sure as hell don't like it happening when I don't see it coming.

So I sent Anto a tell and he was like "this isn't a social LS. This is an event LS. It's rude to the other LS members when you're chatting about whatever you're doing and they're sacrificing their time to be at the event."

You know what? I actually get that line of logic. It may sound crazy to you non MMO-ers, but getting people to show up for events is challenging. So I understand that. I guess it was rude, or at least thoughtless and careless, of me to do that. So I apologized.

That wasn't good enough. I was still out of the LS.

So at this point, I was already resolved to write this article. But I talked it over with the Mrs., and she said I should really give it time to think it over. Maybe try to reconcile.

Saturday morning, I went to an event with BotD's sister shell, "Beacon." Actually I went to two events: Einherjar and Dynamis. All told it took up about 6 hours of my Saturday. It was plenty of fun. Part of the reason I went was to have an opportunity to interact with Antonioklaus. That morning I sent him a tell.

Tonelico: Hey man, can I talk to you for a bit?
Antonioklaus: ... ?
Tonelico: Look, I've been thinking it over. And you're right. I was treating BotD like a social LS and that's not what you designed it to be. You're in charge, I get that.
Antonioklaus: ...
Tonelico: I thought about asking if I could re-join, but yeah, maybe I really can't commit to an arduous schedule. Maybe I should just join a social LS.
Tonelico: But what I wanted to tell you is that I understand your decisions, even though I wasn't clear on the rules at the time. And I appreciate, even cherish, the memories I had with the LS. And if you guys ever need a spare WHM, I can come out to help, wouldn't need rewards or anything.
Antonioklaus: ...
Antonioklaus: k. whatever.

what a fucking prick.

Seriously, what is this guy's deal? Has he no emotion? I spent hundreds of hours in front of a computer with my avatar standing next to his avatar, keeping him alive, taking orders from him, working together in harmony to accomplish very difficult feats in the game. Apparently that all means nothing to him. Did he never care about the people in his LS? Or is it just because I blew off 2 "mandatory" events that he now decides that I'm roadkill to him?

I still went through that whole day doing Einherjar and Dynamis. Anto intentionally said nothing to me. Shelbelle asked me a lot of questions since I was becoming "active" again on this inactive shell ... I think she's looking for a reason to boot me from Beacon too. As for Draylo, I talked to him, and he said that he's in agreement with the policy, though he would've expected more communication than what actually happened. Draylo's line of thought is that, if you're in an event LS, you've made a time commitment. If you can't hold to that time commitment, don't be in the LS. That's fair. But let a guy bow out gracefully, don't call him a "weed" and break his pearl. Right? Right.

~~Epilogue~~

I joined a social LS called "Celtic Order." A range of folks in there: some seem to be absolute noobs when it comes to the way the game is played. Others seem to know what's going on. A few of them bitch and moan, but most are very nice and I've gone to some fun, not-at-all mandatory events with them already.

A lot of old friends from BotD have seen me running around, and I've gotten the question from over a dozen people now: "hey, are you still in BotD?" Invariably I tell them a truncated version of what you've read here. And 100% of the time, I get more than mere sympathy. I hear them saying that Anto's attitude has gotten worse and worse lately.

Most importantly, I heard this from Hellick. Hellick apologized to me; he told me he couldn't help but feel at fault for my being kicked from the LS. How so? Hellick said the "missing mandatory events is grounds for kicking a member" rule was developed rather recently because of Hellick. Hellick had been camping a 24 hour NM (that means the monster only appears once every 24 hours and Hellick wanted the item that dropped from him). For weeks Hellick kept an eye out for that stupid monster, because he really wanted whatever it dropped. As such, he missed a bunch of events. The "minus 25 point" rule I had remembered was increased to "minus 250 points" for Hellick. Hellick told Anto "look, I'm never gonna get anything from most events anyway, you can take all the points away you want." Anto's reply? "Should I take away your Linkpearl too then?" Anto didn't make good on that threat, perhaps because he knows Hellick is a totally badass player, and probably 10x more active, and more useful, than I am. But at that point Hellick did start making an effort to go to mandatory events.

In any case, all this happened while I was not playing the game, and not going to some outdated message board to try and keep up on the new policies put into place.

Hellick told me that Anto has a group of cronies who have made it their job in life to parrot everything Anto says. When people miss an event now, everyone jumps down said person's throat. That line that someone gave me, "I only know about such-and-such NM" has apparently been used dozens of times in the last two months when someone in LS chat talks about anything other than the LS event. It's become a fucking nazi camp. No one can have fun there anymore. It's just strict, by-the-book event bullshit. When I joined the LS in 2006, I knew Anto was bossy, but even he wouldn't lead like that. Something's happened to him. Hellick has made that conclusion as quickly as I have, if not quicker. Others have too. I could name plenty more people, but Hellick was the most vocal about it.

So yeah, now Lauralanthalasa and I are steadily plowing through CoP (on 3-3 now) and I'm trying to keep current on WotG missions and the new Abyssea expansion. If I were still in BotD I'd probably try to hit up two or three "mandatory events" per month without lotting a single item, just to show my support. Fortunately, the "Friend List" menu in the game allows me to see the online status of most of the people I knew from the LS anyway, so I guess I just get to be an ex-BotD member. All in all it hasn't affected the way I play much.

What it has done is made me realize just how awful people can become over a game. I just wrote a 4000-word post about it, and that's probably a testament to how the game has made me a less reasonable, likeable person. But for however much the game has warped me, the problem is found exponentially intensified among people like Anto and Shel. I love playing this MMO, but God help me and may my wife be quick to call me out if I ever started acting like them.

...I am so not ready for FINAL FANTASY XIV.

28Oct/090

Weenisday? Update

And lo, the 4th week of the 10th month would be the Week Of Gamegnathus.  Ye verily.

Gunnar has got me hooked on a bunch of good stuff this week — you'll probably see some overlap, but I go first and am better by any empirical standard, so read this post. That will free up your Friday to run out and buy whatever Halloween costume is left at your local thrift shop.

SMALL WORLDS

Gunnar threw this gem up on his Twitter last week. It's a neat little piece, but that it calls itself a game does rub me the wrong way.  Yes, on a very rudimentary level, it's a game, as you're trying to navigate your little man from point A to point B. But clearly that challenge is not the "point" of the piece.

I'm not completely comfortable with how far we've stretched the "game" moniker. If the only criterion for being a game is that you interact in some way, then adjusting the contrast on your TV is technically a game.

I'm not so much interested in having a council of very serious persons setup guidelines for what gets to be a game.  What we really need is a word for these things that hover in the nebulous gray zone between art and games.  "Gart" comes to mind, but I'm open to suggestions.

BORDERLANDS

Gunnar has been drooling over Borderlands for weeks, but I was unmoved. Then I was linked to these delightful talent trees. It was at that point I decided they were actually taking this project seriously, so I had to poke my head in.

I'm impressed with their effort on the roleplaying side, but it is a tad old-school.  They've taken the loot system almost verbatim from Diablo, even using Blizzard's color-ranking system for loot. The odd thing to me is that they chose to crib Diablo 1 instead of WoW, which has substantially improved the 'epic lewtz' model.  Getting anything to drop is completely random, so I find myself crossing my fingers and checking the store constantly.  Having a choice of loot from quests and linking powerful weapons to powerful enemies instead of RNG (random number generation) should be standard these days.

I have been impressed with the FPS elements.  I find myself hot swapping weapons, mixing in my melee attacks and watching enemy patterns to expose weak spots.  Clearly they've done a lot right.  It's also surprising how much more I enjoy FPS when I have control over my weapon load outs.  I've always found automatic weapons pretty boring, and I've managed to eschew them almost entirely so far in favor of sniper rifles and high powered pistols.

Gunnar has been some kind of invisible ninja chick who wields a shotgun.  Clearly anything goes.

The game includes vehicles, but they're wonky as all hell. They have no inertia, so you run into bushes and stop dead without taking any damage.  Also, whenever I have access to a vehicle, I just run over bad guys, hop out, grab my plot coupons and move on to the next camp.  Fortunately, you can't take them into a lot of places, so they don't stomp the difficulty curve.

I'm really curious to see how multiplayer and endgame content shape up.  I know I've approached my character methodically with an eye toward having a "build" for use in a group setup.  As far as I can tell, Gunnar is basically winging it. I'm curious to see if Borderland's multiplayer will lean toward MMO-style punishment for those that don't have a group setup and a focused roles, or if it will ultimately lean toward FPS, where any group that shoots good will be fine.

We'll keep you posted. If you want to hook up with me on Steam, I'm BenjiGauntlet.  I think.

I'll post a video shortly of me playing through Borderlands' first real quest.

WoW  Update

Patch 3.3, which will add Icecrown Citadel (Arthas' crib) is incoming, so that's where most of the news is.  Blizzard has started releasing info about class changes and the new raid.  I can't find any 3.3 PTR raid videos that aren't live feeds, so here's some of the five-man stuff.  I'll try to FRAPS something up or find some raid videos as soon as I can.

Filed under: MMORPGs, PC No Comments
11Jun/091

The Gameodactyl at E3: Part 2 of 2

Gameodactyl Vs E3Alright, I've had plenty of time to rest and recuperate. Time to get some things off my chest.

First of all, E3 this year was a decent size. It wasn't overblown, open-to-everyone-and-their-mom, aisles-crowded-with-breasts-for-hire like in 2005. It also wasn't the meet-in-airport-hangars-and-hotel-lobbies fiasco of 2007. As I believe I said in the podcast, this year's E3 was Goldilocks-style "just right." I hope that future E3 expos stay at roughly this size. Maybe a LITTLE more third party publishing action, and bringing back Kentia Hall, I could go for that. Just for laughs.

What really bummed me out about E3 this year was the lack of anything that "wowed" me. To be honest, the most exciting things I saw on the floor were things we'd known about for some time now: MASS EFFECT 2, ALPHA PROTOCOL, and ASSASSIN'S CREED 2 all looked decent to me. But they weren't shockers. The most shocking announcement was probably FINAL FANTASY XIV, but the details are so sparse, that again, I didn't have much to get pumped about.

I spent some time at the back of South Hall to check out the Indiecade finalists. Among the games there, the two that wowed me most were CLOSURE (a puzzle game) and PAPERMINT (a social MMO). The former won me over because it was a great, addictive, deceptively-simple puzzle game; the latter won me over primarily for its art style.

Trying to represent three different web publications while at E3 is also a very difficult balancing act. I wouldn't recommend it to anyone, though I found out while I was there that many of my acquaintances were doing the exact same thing. Something about the economy and taking whatever you can get...

I have a lot of hope for Harmonix's upcoming games, THE BEATLES: ROCK BAND and ROCK BAND UNPLUGGED. I also think the new Batman game, BATMAN: ARKHAM ASYLUM, has a lot of potential. The playable demo on the show floor was lengthy, and it didn't take long for the difficulty to ramp up big-time. Short, simple, satisfying beat-em-up mechanics are blended with the need to hide and play stealth really well. Being able to grapple-hook to virtually anything above you helps with this, but if they spot you in the sky, you may as well come down. I got shot to death while hanging out on a gargoyle statue. Whoops.

Lots and lots of upcoming MMOs out there. The most exciting ones on the radar, in my opinion, are JUMPGATE: EVOLUTION and CHAMPIONS ONLINE. Publisher "Perfect World" tried to get a lot of attention at this year's show, and I wish them well, but I'm not really drawn in by most of their games. ETHER SAGA might be fun, but it's still too cookie-cutter-cute for my tastes (says the Tarutaru in FINAL FANTASY XI).

Other than that? I guess I'll let the pictures do the talking. I finally registered a flickr account, just for this occasion! Click this link to check out 40+ pictures from the show, taken by yours truly.

Gameodactyl, signing off.

12Mar/092

On tap this weekend: MadWorld, RE5, Halo Wars

What's up, nobody at all?

I'll be in court all day Friday, and Friday night is set aside for Russell Brand's Comedy Central special and the first third of the BATTLESTAR GALACTICA finale.

But I've carved out a good chunk of Saturday for a pretty substantial gaming blitz, which means playing and posting impressions of MADWORLD, RESIDENT EVIL 5 and HALO WARS.

I'm still in a quandary over which version of RE5 to pick up. They're probably identical functionally, so I've put down money on the 360 version because I know more potential RE5 players on Xbox Live. But Dactyl, who's told me he's getting the game as well, is PS3-bound.

If I can get assurances from Dactyl (hint, hint) that he will buy the game and be the Sheva to my Chris Redfield, I'll definitely go with the PS3 version.

Also, I've opened my MAPLE STORY account on the free MMO's Windia Server. Dactyl and Rambo should do the same.